He Who Watches
A downloadable game
Manipulate gravity, walk on walls, and use your magical arrows to solve mind-bending puzzles in this grid-based dungeon crawler. Decipher secrets of the canvas and search for the mythos known as He Who Watches in this continuation of the Dungeon Crawler Jam 2022 winning entry.
The game is currently in development, with an expected release date in 2024.
Status | In development |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | Danga |
Genre | Puzzle |
Tags | 3D, Dungeon Crawler, First-Person, Short |
Development log
- Steam Puzzle Fest - Demo ReleaseApr 09, 2023
Comments
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Hi, I was informed about this game's existence by a friend and wanted to check out the demo to see what it's like, but I couldn't find any download link on either itch or Steam. Was the demo only available for a limited time?
Hey there - we are releasing a new demo for Steam's Cerebral Puzzle Showcase on May 23rd! We'll have it up on both Steam & Itch, so if you want to check back then that would be awesome. Sorry it wasn't up when you were looking for it, we're just in the process of transitioning to the new demo.
I've played to level 7 so far. I had fun! I like the visual ambience. I liked that I can go up walls and how the level design helps you learn.
I had difficulty understanding which wall types and corners are traversable and which ones aren't. I wondered if there could be more color coding or other visual cues to help with this? It seemed like some of the eye triggers reset when you recall the arrow and others don't, but they look similar. I also wondered if preparing the bow, shooting, and recalling the arrow could all the be the same button.
I included He Who Watches as part of a puzzle game compilation @50:23. A nice change of pace from the block pushers that make up the rest of the vid and the wall walking was a great element that added to the possibility space.
Hey there, I'd like to talk to you about this game. Could you send me an email to david.paige@atari.com so I can start a conversation outside of message comments?
Hello!
I tried your linux build because I saw it was untested,
the linux version does load and opens but i cant manage to enter any level. looking into the console i can see an error saying "map move_tut1 does not exist" .
I guess this is as far as I go with the native build, game looks good from the pictures keep working on it ! :D
ps you can open the console with F1 maybe a good idea to disable that next build <.<
Hey thanks for trying it and letting me know the issue! I'm not actually too worried if people find the console, it was one of my favorite parts in the source engine games. Seems like Linux and Windows need some OS specific file reading. I'll set up a dual boot to test this in the future
Hello its me again !
I saw you updated the game so I tried it again seems like the error with the map not loading was fixed(?) but there is now a graphic error, tho that might just be my pc, in any case here a picture of what i see.
I actually like looking in consoles too tho I dont know the unity commands too well to play around with it much
Hey! I tried your demo and want to say a few things. First of all, i really dig the idea and the movements, the mechanics are really unique and the limited movement we are given. I also really like the vibe and overall feel of the game. Here are some things i noticed.
For the design, I love the main menu and the aesthetics. Especially how the gravity works!
In terms of performance, I was running the game with my computer ( i7 11th gen, rtx 3060 ) at 180 fps average so i can't really say much in terms of the performance since i have a pretty high-performance PC so the game was running smoothly for me and I didn't come across any bugs in my playthrough.
I managed to finish all the level, but i was stuck at some level for way too long before i can figure out the solution (i'm prob just dumb). A tutorial / hints / tips that explain the mechanics would help tremendously (If you're in progress of making these then Nice!).For example, At first i assumed the yellow crystal can't be turned off from shooting it twice resulting in me being stuck in level 8 for way too long.
It's a very cool game and i love the puzzle design ( especially the green plants ).
You did an awesome job man! Can't wait for further updates.
awesome game but i couldnt figure out how to get past level 7 after i do the three arrows puzzle in the first room
Hey Danga!
First and foremost, I really enjoy the style and gameplay here. That "Aha!" moment of knowing I can walk up walls was quite powerful.
I've a few notes (Most small).
All in all; this is a really really cool game! Absolutely love the style and gameplay. It really opens itself up for some really neat puzzles. I hope the notes above aren't discouraging, as I'll have this game on my radar! Can't wait to see further progres.